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		<id>http://dbbd.sg/wiki/index.php?action=history&amp;feed=atom&amp;title=Unity_Mecanim</id>
		<title>Unity Mecanim - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://dbbd.sg/wiki/index.php?action=history&amp;feed=atom&amp;title=Unity_Mecanim"/>
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		<updated>2026-06-14T12:50:50Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://dbbd.sg/wiki/index.php?title=Unity_Mecanim&amp;diff=10766&amp;oldid=prev</id>
		<title>WikiSysop: Created page with &quot;http://nerdclub-uk.blogspot.sg/2016/11/creating-simple-mecanim-ready-rig-for.html   head, neck collarbone.L upperArm.L lowerArm.L hand.L chest abdomen hips upperLeg.L lowerLeg...&quot;</title>
		<link rel="alternate" type="text/html" href="http://dbbd.sg/wiki/index.php?title=Unity_Mecanim&amp;diff=10766&amp;oldid=prev"/>
				<updated>2017-12-31T13:23:53Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;http://nerdclub-uk.blogspot.sg/2016/11/creating-simple-mecanim-ready-rig-for.html   head, neck collarbone.L upperArm.L lowerArm.L hand.L chest abdomen hips upperLeg.L lowerLeg...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;http://nerdclub-uk.blogspot.sg/2016/11/creating-simple-mecanim-ready-rig-for.html&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
head, neck&lt;br /&gt;
collarbone.L&lt;br /&gt;
upperArm.L&lt;br /&gt;
lowerArm.L&lt;br /&gt;
hand.L&lt;br /&gt;
chest&lt;br /&gt;
abdomen&lt;br /&gt;
hips&lt;br /&gt;
upperLeg.L&lt;br /&gt;
lowerLeg.L&lt;br /&gt;
foot.L&lt;br /&gt;
toes.L&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Make a really simple character.&lt;br /&gt;
&lt;br /&gt;
Create a bone.&lt;br /&gt;
bottom of hip to top of chest.&lt;br /&gt;
Divide into 3 parts.&lt;br /&gt;
Space (Armature) Subdivide Multi 2 cuts into 3 bones.&lt;br /&gt;
Turn on x-axis mirror.&lt;br /&gt;
Select the ball on top of the bottom bone.&lt;br /&gt;
Make sure Options&amp;gt;Armature option&amp;gt;X-Axis Mirror is selected.&lt;br /&gt;
Shift-E to extrude mirrored bones.&lt;br /&gt;
Arrange this leg bone.&lt;br /&gt;
Subdivide Multi 1 cut into two bones.&lt;br /&gt;
Shift-E to extrude two more foot and toe bones.&lt;br /&gt;
Shift-E from top of chest&lt;br /&gt;
&lt;br /&gt;
head&lt;br /&gt;
neck&lt;br /&gt;
collarbone.L&lt;br /&gt;
upperArm.L&lt;br /&gt;
lowerArm.L&lt;br /&gt;
hand.L&lt;br /&gt;
chest&lt;br /&gt;
abdomen&lt;br /&gt;
hips&lt;br /&gt;
upperLeg.L&lt;br /&gt;
lowerLeg.L&lt;br /&gt;
foot.L&lt;br /&gt;
toes.L&lt;br /&gt;
&lt;br /&gt;
Ctrl+P and select Set Parent To - Armature Deform - With automatic weights.&lt;/div&gt;</summary>
		<author><name>WikiSysop</name></author>	</entry>

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