Difference between revisions of "Blender"

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* shortcuts are everything
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This page contains Debbie's notes on the basics of Blender: the Interface, Shortcuts, Selecting Objects, Transforming Objects, Moving Objects, Adding and Removing Objects, Adding Modifiers, Creating Diffuse/Specular materials, UV Unwrapping, Lighting, Camera Positioning, and how to render with Cycles (Blender's ray-trace based production render engine).
* right-click to select
 
* “A” to toggle selections after you selected something
 
* middle mouse button to pull and tumble view
 
* middle mouse button + control to pan horizontal
 
* middle mouse button + shift to pan vertical
 
* middle mouse button to zoom in and out (note that close range may be slow)
 
* SHIFT-A to call up Add Primitives panel. UGHHHH!
 
* N - calls up Properties panel
 
* in properties panel - ADD BACKGROUND IMAGE - if you put it in TOP, you can only see it in TOP ORTHO. so make sure your VIEW is for THAT WINDOW and the background image are all for the same window. You might have multiple windows open.
 
* command and left click to make vertices
 
  
== Why??? ==
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More elaboration on specific things:
 +
* [[Blender Modifiers]]
 +
* [[Blender Python]]
 +
* [[Introduction to Blender]]
 +
* [[Blender Addons]]
  
* how to close windows/views? you drag the arrow at bottom to the left or bottom. you'll see a big arrow.
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== Interface ==
 +
It is best to use Blender on a computer with a numpad and a three-button mouse, as many functions are best accessed using Shortcuts, and all 3 buttons of your mouse will be used.
  
* why can't i get into edit mode? because you cannot go into edit mode without selecting an object first. another way is to make a cube and then delete all of its outside vertices. then start drawing....
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===  Keyboard ===
 +
* If you have a laptop without dedicated numpad go to '''Blender User Preferences''' > '''Input'''.
 +
* '''Blender User Preferences SHORTCUT''' is <code>Cmd , </code>
 +
[[File:numpad.png]]
  
== my first spoon ==
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* '''Alternatives:''' If you don't like emulating the numpad in this way, there are also alternative methods of accessing those shortcuts, such as by installing scripts such as this [https://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/3D_interaction/3D_Navigation 3D_Navigation] virtual numpad emulator which will show additional button options in the Tools section.
  
Followed this tutorial: https://www.youtube.com/watch?v=unTHnOnvvZY
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=== Mouse ===
 +
* If you don't have a 3 button mouse,  go to '''Blender User Preferences''' > '''Input'''.
 +
* '''Blender User Preferences SHORTCUT''' is <code>Cmd , </code>
 +
[[File:emulatemouse.png]]
 +
* Selecting 'emulate mouse' will mean that you can simulate the middle mouse button if you press the <code>Alt</code> key while using the left mouse button.
 +
* But please get a three-button mouse.
  
[[File:myfirstblenderspoon.png|800px]]
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=== Cursor ===
 +
[[File:blender_snapmenu.png]] Snap Menu Shift-S
  
[[File:myfirstblenderspoon_bg.png|800px]]
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== Editor Types, Views, and Modes  ==
 +
Blender has a context-dependent interface - the Editor Type and Mode that you are in (and where exactly your mouse is hovering) will affect what the shortcuts will do!
  
UVs are included in OBJ export, theres an option to triangulate and include normals in the export options
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=== Customising your Editor Type ===
 +
=== Using the Mouse in Different Modes ===
 +
=== Using Shortcut Menus in Different Modes ===
  
== cleaning up models ==
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== List of Shortcuts ==
 +
{| class="wikitable sortable"
 +
|-
 +
! head1
 +
! head2
 +
! head3
 +
|-
 +
| A
 +
| accesskey-ep-form-save
 +
| s
 +
|-
 +
| B
 +
| accesskey-ep-edit-institution
 +
| e
 +
|}
  
imported stl from openscad need to clean up for texturing.
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== Editing Objects ==
 +
=== Selecting Objects ===
 +
=== Transforming Objects ===
 +
=== Moving Objects ===
 +
=== Adding and Removing Objects ===
 +
=== Modifiers ===
 +
[[Blender Modifiers]]
  
so why don't the faces merge when you press f? i already used the circle brush (c) to select.
 
  
[[File:facesblenderissue1.png|800px]]
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== Materials ==
 +
== UV Unwrapping ==
 +
== Lighting ==
 +
== Camera ==
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== Render ==
  
it may be because of MICROSCOPIC FACES THAT ARE NOT SELECTED. zoom in and manually fix.
 
  
[[File:facesblenderissue2.png|800px]]
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== Transparent png ==
 +
alpha channel
  
shift-middlescroll wheel to scroll pan up and down
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Cycles
ctrl-middlescroll wheel to scroll pan left right
 
alt-middlescroll drag to move view
 
  
== addons for export ==
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Properties Editor > Render Context > Output Panel
  
blender version number > scripts > addons > io_three
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Choose RGBA so that the alpha from the renderer is saved in the png
 +
 
 +
Properties Editor > Render Context > Film Panel
 +
 
 +
Check Transparent so that the World background is transparent.
 +
 
 +
== Cloth modifier ==
 +
 
 +
[[File:cloth_modifier_1.png|800px]]
 +
[[File:cloth_modifier_2.png|800px]]
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[[File:cloth_modifier_3.png|800px]]
 +
[[File:cloth_modifier_4.png|800px]]
 +
[[File:cloth_modifier_5.png|800px]]
 +
 
 +
 
 +
 
 +
[[Category:Design Patterns]]

Latest revision as of 03:19, 20 February 2019

This page contains Debbie's notes on the basics of Blender: the Interface, Shortcuts, Selecting Objects, Transforming Objects, Moving Objects, Adding and Removing Objects, Adding Modifiers, Creating Diffuse/Specular materials, UV Unwrapping, Lighting, Camera Positioning, and how to render with Cycles (Blender's ray-trace based production render engine).

More elaboration on specific things:

Interface

It is best to use Blender on a computer with a numpad and a three-button mouse, as many functions are best accessed using Shortcuts, and all 3 buttons of your mouse will be used.

Keyboard

  • If you have a laptop without dedicated numpad go to Blender User Preferences > Input.
  • Blender User Preferences SHORTCUT is Cmd ,

Numpad.png

  • Alternatives: If you don't like emulating the numpad in this way, there are also alternative methods of accessing those shortcuts, such as by installing scripts such as this 3D_Navigation virtual numpad emulator which will show additional button options in the Tools section.

Mouse

  • If you don't have a 3 button mouse, go to Blender User Preferences > Input.
  • Blender User Preferences SHORTCUT is Cmd ,

Emulatemouse.png

  • Selecting 'emulate mouse' will mean that you can simulate the middle mouse button if you press the Alt key while using the left mouse button.
  • But please get a three-button mouse.

Cursor

Blender snapmenu.png Snap Menu Shift-S

Editor Types, Views, and Modes

Blender has a context-dependent interface - the Editor Type and Mode that you are in (and where exactly your mouse is hovering) will affect what the shortcuts will do!

Customising your Editor Type

Using the Mouse in Different Modes

Using Shortcut Menus in Different Modes

List of Shortcuts

head1 head2 head3
A accesskey-ep-form-save s
B accesskey-ep-edit-institution e

Editing Objects

Selecting Objects

Transforming Objects

Moving Objects

Adding and Removing Objects

Modifiers

Blender Modifiers


Materials

UV Unwrapping

Lighting

Camera

Render

Transparent png

alpha channel

Cycles

Properties Editor > Render Context > Output Panel

Choose RGBA so that the alpha from the renderer is saved in the png

Properties Editor > Render Context > Film Panel

Check Transparent so that the World background is transparent.

Cloth modifier

Cloth modifier 1.png Cloth modifier 2.png Cloth modifier 3.png Cloth modifier 4.png Cloth modifier 5.png