Difference between revisions of "Blender"
From Wikicliki
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* [[Blender Modifiers]] | * [[Blender Modifiers]] | ||
* [[Blender Python]] | * [[Blender Python]] | ||
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== Interface: Modes and Shortcuts == | == Interface: Modes and Shortcuts == | ||
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== Camera == | == Camera == | ||
== Render == | == Render == | ||
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+ | [[Category:Design Patterns]] |
Revision as of 06:02, 20 November 2016
This page contains Debbie's notes on the basics of Blender: the Interface, Shortcuts, Selecting Objects, Transforming Objects, Moving Objects, Adding and Removing Objects, Adding Modifiers, Creating Diffuse/Specular materials, UV Unwrapping, Lighting, Camera Positioning, and how to render with Cycles (Blender's ray-trace based production render engine).
More elaboration on specific things:
Contents
Interface: Modes and Shortcuts
Blender has a context-dependent interface - the View and Mode that you are in (and where your mouse is hovering) will affect what the shortcuts will do.
Mouse
You should get a mouse with 3 buttons.
Keyboard
If you have a laptop without dedicated numpad go to
Views =
Modes
Shortcuts
Editing Objects
Selecting Objects
Transforming Objects
Moving Objects
Adding and Removing Objects
Modifiers