Difference between revisions of "Blender"

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* [[Blender Modifiers]]
 
* [[Blender Modifiers]]
 
* [[Blender Python]]
 
* [[Blender Python]]
* [[Blender]]
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== Interface: Modes and Shortcuts ==
 
== Interface: Modes and Shortcuts ==
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== Camera ==
 
== Camera ==
 
== Render ==
 
== Render ==
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[[Category:Design Patterns]]

Revision as of 06:02, 20 November 2016

This page contains Debbie's notes on the basics of Blender: the Interface, Shortcuts, Selecting Objects, Transforming Objects, Moving Objects, Adding and Removing Objects, Adding Modifiers, Creating Diffuse/Specular materials, UV Unwrapping, Lighting, Camera Positioning, and how to render with Cycles (Blender's ray-trace based production render engine).

More elaboration on specific things:


Interface: Modes and Shortcuts

Blender has a context-dependent interface - the View and Mode that you are in (and where your mouse is hovering) will affect what the shortcuts will do.

Mouse

You should get a mouse with 3 buttons.

Keyboard

If you have a laptop without dedicated numpad go to Numpad.png

Views =

Modes

Shortcuts

Editing Objects

Selecting Objects

Transforming Objects

Moving Objects

Adding and Removing Objects

Modifiers

Blender Modifiers


Materials

UV Unwrapping

Lighting

Camera

Render