Difference between revisions of "Blender"
From Wikicliki
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== Interface: Modes and Shortcuts == | == Interface: Modes and Shortcuts == | ||
Blender has a context-dependent interface - the View and Mode that you are in (and where your mouse is hovering) will affect what the shortcuts will do. | Blender has a context-dependent interface - the View and Mode that you are in (and where your mouse is hovering) will affect what the shortcuts will do. | ||
+ | |||
+ | === Keyboard === | ||
+ | If you have a laptop without dedicated numpad go to Blender | ||
+ | [[File:numpad.png]] | ||
=== Mouse === | === Mouse === | ||
You should get a mouse with 3 buttons. | You should get a mouse with 3 buttons. | ||
− | + | press the Alt key while using your left mouse button | |
− | + | ||
− | |||
− | == Views | + | == Views == |
=== Modes === | === Modes === | ||
Revision as of 06:04, 20 November 2016
This page contains Debbie's notes on the basics of Blender: the Interface, Shortcuts, Selecting Objects, Transforming Objects, Moving Objects, Adding and Removing Objects, Adding Modifiers, Creating Diffuse/Specular materials, UV Unwrapping, Lighting, Camera Positioning, and how to render with Cycles (Blender's ray-trace based production render engine).
More elaboration on specific things:
Contents
Interface: Modes and Shortcuts
Blender has a context-dependent interface - the View and Mode that you are in (and where your mouse is hovering) will affect what the shortcuts will do.
Keyboard
If you have a laptop without dedicated numpad go to Blender
Mouse
You should get a mouse with 3 buttons.
press the Alt key while using your left mouse button
Views
Modes
Shortcuts
Editing Objects
Selecting Objects
Transforming Objects
Moving Objects
Adding and Removing Objects
Modifiers