Blender Modifiers

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Blender: Why won't Boolean modifier work?

  • Check that items do not have a negative scale in any axis
  • Check that normals are not flipped. Select all, Ctrl-N
  • Add more loop cuts so tris will be containers and not mess up topology.
  • Check for non-manifold Shift-Ctrl-Alt-M
  • are objects duplicates? u> object data to make object a new separate datablock