Difference between revisions of "Tetris Effect"

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"The Tetris effect occurs when an activity to which people devote sufficient time and attention begins to overshadow their thoughts, mental images, and dreams. It is named after the video game Tetris. In the game a player rotates and moves different falling tetrominoes, or shapes made up of four square blocks. If the player can arrange the shapes so there are complete horizontal lines of blocks without any gaps, those lines are eliminated. The object of the game is to eliminate as many lines as possible before the shapes fill the screen.
 
"The Tetris effect occurs when an activity to which people devote sufficient time and attention begins to overshadow their thoughts, mental images, and dreams. It is named after the video game Tetris. In the game a player rotates and moves different falling tetrominoes, or shapes made up of four square blocks. If the player can arrange the shapes so there are complete horizontal lines of blocks without any gaps, those lines are eliminated. The object of the game is to eliminate as many lines as possible before the shapes fill the screen.
  
People who play Tetris for a long time might then find themselves thinking about ways different shapes in the real world can fit together, such as the boxes on a supermarket shelf or the buildings on a street.[1] In this sense, the Tetris effect is a form of habit."
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People who play Tetris for a long time might then find themselves thinking about ways different shapes in the real world can fit together, such as the boxes on a supermarket shelf or the buildings on a street. In this sense, the Tetris effect is a form of habit."

Revision as of 07:26, 5 May 2009

"The Tetris effect occurs when an activity to which people devote sufficient time and attention begins to overshadow their thoughts, mental images, and dreams. It is named after the video game Tetris. In the game a player rotates and moves different falling tetrominoes, or shapes made up of four square blocks. If the player can arrange the shapes so there are complete horizontal lines of blocks without any gaps, those lines are eliminated. The object of the game is to eliminate as many lines as possible before the shapes fill the screen.

People who play Tetris for a long time might then find themselves thinking about ways different shapes in the real world can fit together, such as the boxes on a supermarket shelf or the buildings on a street. In this sense, the Tetris effect is a form of habit."