Last update: 08 April 2019
Designed by DBBD
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MEMEME.SG

MEMEME presents a world of AI agents wandering around, holding court with one another, or simply imagining themselves holding court with an audience. Built on a video game platform, MEMEME is an iterative work featuring a self-playing simulator where autonomous humanoid agents compete for meaning, context and your attention. Every time the simulator runs, a different outcome emerges.


ME! ME! ME!.... oh.... hello. Where am I? What am I?
Built on a video game platform, MEMEME.SG is a self-playing simulator where autonomous humanoid agents compete for meaning, context and your attention. Every time the simulator runs, a different outcome emerges. The Agent which has the most points on their social meter becomes the star of MEMEME.SG, with the in-world camera focused on its every action.

Every Agent will be governed by its own AI and has been assigned its own narratives and goals and they must find their own way to the top of the popularity chart. An Agent’s personality or reactions will be cumulatively affected by its interactions with other Agents.

Agents may be driven by goals and needs such as: Hunger / Thirst / Finding food / Finding water / Collecting resources / Having to go to school / Having to go into the office to work / Finding and taking pictures of things / Fighting for dominance / Shouting at each other loudly to assert dominance. Agents may find their progress involuntarily impeded by random but familiar physics objects rolling around the game world such as town council dustbins, bamboo poles, cars, slippers, old furniture, e-scooters, construction diggers, computer monitors, kopitiam tables and chairs, traffic cones, flowerpots, or even other Agents.

Ideally, there’s probably going to be a lot of unintelligible shouting, fighting, flailing and falling over. Imagine a scene which looks like the clunky chaos of VRChat except everything is shouted in a strange sort of Simlish with a Singlish accent (well, because it will likely be mostly voiced by yours truly).

The game resets and starts all over again every morning. Also because we’re probably going to have to turn off the computer at the end of every day.