Difference between revisions of "Actionscript"
From Wikicliki
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| + | actionscript, that infuriatingly intractable marshmellow fluff... | ||
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== trace == | == trace == | ||
| Line 47: | Line 49: | ||
104 | 104 | ||
105</pre> | 105</pre> | ||
| + | |||
| + | == functions == | ||
| + | |||
| + | sample: | ||
| + | |||
| + | <pre>function area(height, width){ | ||
| + | return height * width; | ||
| + | } | ||
| + | area1 = area(10,15); | ||
| + | area2 = area(10,20); | ||
| + | area3 = area(10,20); | ||
| + | </pre> | ||
Revision as of 10:58, 16 June 2008
actionscript, that infuriatingly intractable marshmellow fluff...
Contents
trace
var message = "Hi there"; trace (message); // prints "Hi there"
var message = "yellow";
trace ("big " + message + " truck"); // prints "big yellow truck"
conditionals
var message = "yellow";
trace ("big " + message + " truck"); // prints "big yellow truck"
if (message == "yellow") {
trace ("yes, i did say big yellow truck."); // prints "yes, i did say big yellow truck"
}
loops
this sequence... trace (101); trace (102); trace (103); trace (104); trace (105); |
is equal to:
var x = 101; trace (x); x = x + 1; trace (x); x = x + 1; trace (x); x = x + 1; trace (x); x = x + 1; trace (x); |
is also equal to:
var x = 101;
while (x <= 105) { // as long as x is less than 105...
trace (x);
x = x + 1; // ...continue to trace x but add one each time
} |
they all print:
101 102 103 104 105 functionssample: function area(height, width){
return height * width;
}
area1 = area(10,15);
area2 = area(10,20);
area3 = area(10,20);
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