Difference between revisions of "Pure Data"
From Wikicliki
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From http://www.hellocatfood.com/2012/03/23/feedback-loops-in-pure-data/ | From http://www.hellocatfood.com/2012/03/23/feedback-loops-in-pure-data/ | ||
− | Noticed there was no connection between the original loading video geo and the feedback geos. Apparently the different geos do not need to connect. [gemhead 3] runs first followed by whatever gemhead number next in order. (the higher the number, the later the [gemhead] is drawing). | + | * Noticed there was no connection between the original loading video geo and the feedback geos. Apparently the different geos do not need to connect. [gemhead 3] runs first followed by whatever gemhead number next in order. (the higher the number, the later the [gemhead] is drawing). |
− | + | * No soundtrack. Found out from this flossmanuals page on [http://en.flossmanuals.net/pure-data/ch049_moving-images/ Images, Movies and Live Video] that "Sound is not supported by [pix_film] ([pix_movie] neither). If you want to sync a soundtrack of a video to your images, you have to first extract it using an external video editor." | |
Revision as of 12:49, 25 December 2012
- max neupert's tutorials
- http://www.uni-weimar.de/medien/wiki/Audiovideo
- http://www.uni-weimar.de/medien/wiki/Bewegungsmelder
Learning by reading pure data examples
Feedback Loop patch by hellocatfood
From http://www.hellocatfood.com/2012/03/23/feedback-loops-in-pure-data/
- Noticed there was no connection between the original loading video geo and the feedback geos. Apparently the different geos do not need to connect. [gemhead 3] runs first followed by whatever gemhead number next in order. (the higher the number, the later the [gemhead] is drawing).
- No soundtrack. Found out from this flossmanuals page on Images, Movies and Live Video that "Sound is not supported by [pix_film] ([pix_movie] neither). If you want to sync a soundtrack of a video to your images, you have to first extract it using an external video editor."