Difference between revisions of "The 2017 Edition of 3653D"
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(Created page with " == 30 Jan 2017 Cel Shading Experiment == 800px 800px == 31 Jan 2017 Drinky Crow Cel Shading == File:dr...") |
(→10 FEB George Head) |
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(3 intermediate revisions by the same user not shown) | |||
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− | == 30 | + | == 30 JAN Cel Shading Experiment == |
[[File:celshadingblender1.png|800px]] | [[File:celshadingblender1.png|800px]] | ||
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[[File:celshadingblender2.png|800px]] | [[File:celshadingblender2.png|800px]] | ||
− | == 31 | + | == 31 JAN Drinky Crow Cel Shading == |
[[File:drinkycrowcelshadingblender1.png|800px]] | [[File:drinkycrowcelshadingblender1.png|800px]] | ||
Line 18: | Line 18: | ||
− | == 31 | + | == 31 JAN Sitting Drinky Crow Cel Shading == |
[[File:drinkycrowsitting_reference.png]] | [[File:drinkycrowsitting_reference.png]] | ||
Line 29: | Line 29: | ||
− | == 10 FEB | + | == 10 FEB George Head == |
Following this: https://www.youtube.com/watch?v=86JiuZpbi_w | Following this: https://www.youtube.com/watch?v=86JiuZpbi_w | ||
Line 36: | Line 36: | ||
* C to select with circle | * C to select with circle | ||
* W to get merge menu | * W to get merge menu | ||
+ | |||
+ | but this was very anyhowly done... so.... | ||
[[File:georgeref_1.png|800px]] | [[File:georgeref_1.png|800px]] | ||
Line 43: | Line 45: | ||
[[File:georgemodel_4.png|800px]] | [[File:georgemodel_4.png|800px]] | ||
− | == George Head now with actual topo reference == | + | == 11 FEB George Head now with actual topo reference == |
[[File:georgehead2_1.png]] | [[File:georgehead2_1.png]] | ||
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[[File:georgehead2_3.png|800px]] | [[File:georgehead2_3.png|800px]] | ||
− | == Crab quick blend == | + | == 12 FEB Crab quick blend == |
[[File:crabby_1.png]] | [[File:crabby_1.png]] | ||
[[File:crabby_2.png]] | [[File:crabby_2.png]] | ||
Line 56: | Line 58: | ||
removing accidentally doubled vertices: | removing accidentally doubled vertices: | ||
edit mode > w to get specials menu > remove doubles > operator panel has a remove doubles merge distance setting. something like 0.005 will do the trick | edit mode > w to get specials menu > remove doubles > operator panel has a remove doubles merge distance setting. something like 0.005 will do the trick | ||
+ | |||
+ | |||
+ | == References == | ||
+ | * https://www.instagram.com/p/BJ8GxgwDESa/?taken-by=_estebandiacono&hl=en | ||
+ | * cinema4D octane arnold houdini |
Latest revision as of 16:35, 12 February 2017
Contents
30 JAN Cel Shading Experiment
31 JAN Drinky Crow Cel Shading
31 JAN Sitting Drinky Crow Cel Shading
10 FEB George Head
Following this: https://www.youtube.com/watch?v=86JiuZpbi_w
- A to select all
- C to select with circle
- W to get merge menu
but this was very anyhowly done... so....
11 FEB George Head now with actual topo reference
12 FEB Crab quick blend
removing accidentally doubled vertices: edit mode > w to get specials menu > remove doubles > operator panel has a remove doubles merge distance setting. something like 0.005 will do the trick
References
- https://www.instagram.com/p/BJ8GxgwDESa/?taken-by=_estebandiacono&hl=en
- cinema4D octane arnold houdini