Difference between revisions of "AS3 Gestures"

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using multitouch gesture (only working on multitouch screens)
 
using multitouch gesture (only working on multitouch screens)
http://www.republicofcode.com/tutorials/flash/as3swipegesture/
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* http://www.republicofcode.com/tutorials/flash/as3swipegesture/
http://www.republicofcode.com/tutorials/flash/as3pangesture/
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* http://www.republicofcode.com/tutorials/flash/as3pangesture/
  
  
using levenshtein distance:
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using levenshtein distance: it renders all your squiggles into numbers, and then compares it to see which squiggle number is closest using levenshtein distance
http://www.bytearray.org/?p=91
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* http://www.bytearray.org/?p=91
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* excellent guide based on this method: http://anidea.com/technology/behind-the-scenes-mouse-gestures-in-a-usable-way/
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* similar method: http://workflowflash.com/22960/detecting-mouse-gestures-in-flash-with-as3.php
  
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using line/sphere intersection algo:
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* http://blog.sqrtof5.com/?p=173
  
using line/sphere intersection algo:
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== See Also ==
http://blog.sqrtof5.com/?p=173
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[[Category:Programming]]

Latest revision as of 02:39, 12 July 2013

using multitouch gesture (only working on multitouch screens)


using levenshtein distance: it renders all your squiggles into numbers, and then compares it to see which squiggle number is closest using levenshtein distance

using line/sphere intersection algo:

See Also