Difference between revisions of "AS3 Gestures"

From Wikicliki
Jump to: navigation, search
Line 6: Line 6:
 
using levenshtein distance: it renders all your squiggles into numbers, and then compares it to see which squiggle number is closest using levenshtein distance
 
using levenshtein distance: it renders all your squiggles into numbers, and then compares it to see which squiggle number is closest using levenshtein distance
 
* http://www.bytearray.org/?p=91
 
* http://www.bytearray.org/?p=91
 
+
* excellent guide based on this method: http://anidea.com/technology/behind-the-scenes-mouse-gestures-in-a-usable-way/
 +
* similar method: http://workflowflash.com/22960/detecting-mouse-gestures-in-flash-with-as3.php
  
 
using line/sphere intersection algo:
 
using line/sphere intersection algo:
 
* http://blog.sqrtof5.com/?p=173
 
* http://blog.sqrtof5.com/?p=173

Revision as of 07:02, 31 October 2011

using multitouch gesture (only working on multitouch screens)


using levenshtein distance: it renders all your squiggles into numbers, and then compares it to see which squiggle number is closest using levenshtein distance

using line/sphere intersection algo: