Difference between revisions of "Actionscript"
From Wikicliki
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− | == Basics Operators | + | == Basics == |
− | + | === Operators === | |
=== Conditionals === | === Conditionals === | ||
− | |||
<pre>var message = "yellow"; // the equal sign assigns values to variables | <pre>var message = "yellow"; // the equal sign assigns values to variables | ||
trace ("big " + message + " truck"); // prints "big yellow truck" | trace ("big " + message + " truck"); // prints "big yellow truck" | ||
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trace (typeof a) | trace (typeof a) | ||
}</pre> | }</pre> | ||
+ | === Reusable functions=== | ||
+ | |||
+ | == Runtime Environment == | ||
+ | === Detecting player/OS === | ||
+ | === Setting movie dimensions === | ||
+ | |||
+ | == Color == | ||
+ | === Setting RGB === | ||
+ | === Setting Transparency === | ||
+ | === Transform and restore RGB === | ||
+ | === Controlling RGB with sliders === | ||
+ | |||
+ | == Drawing == | ||
+ | == Numbers == | ||
+ | === Rounding Numbers === | ||
− | == | + | == Text Field == |
− | === | + | |
+ | == Arrays == | ||
+ | Oh no. | ||
+ | |||
+ | == Strings == | ||
+ | |||
+ | == Date/Time == |
Revision as of 09:56, 22 September 2008
Contents
Basics
Operators
Conditionals
var message = "yellow"; // the equal sign assigns values to variables trace ("big " + message + " truck"); // prints "big yellow truck" if (message == "yellow") { // the double equal sign checks to see if variables are equal trace ("yes, i did say big yellow truck."); // prints "yes, i did say big yellow truck" trace (typeof message); // prints "string" var x = a; // prints "number" trace (typeof a) }
Reusable functions
Runtime Environment
Detecting player/OS
Setting movie dimensions
Color
Setting RGB
Setting Transparency
Transform and restore RGB
Controlling RGB with sliders
Drawing
Numbers
Rounding Numbers
Text Field
Arrays
Oh no.