Difference between revisions of "Actionscript"
From Wikicliki
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== loops == | == loops == | ||
− | <table><tr><td><pre>trace (101); | + | <table><tr><td valign=top><pre>trace (101); |
trace (102); | trace (102); | ||
trace (103); | trace (103); | ||
trace (104); | trace (104); | ||
trace (105);</pre></td> | trace (105);</pre></td> | ||
− | <td>is equal to: | + | <td valign=top>is equal to: |
<pre>var x = 101; | <pre>var x = 101; | ||
trace (x); | trace (x); | ||
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x = x + 1; | x = x + 1; | ||
trace (x);</pre></td> | trace (x);</pre></td> | ||
− | <td>is also equal to: | + | <td valign=top>is also equal to: |
<pre>var x = 101; | <pre>var x = 101; | ||
while (x <= 5) { | while (x <= 5) { |
Revision as of 10:37, 16 June 2008
trace
var message = "Hi there"; trace (message); // prints "Hi there"
var message = "yellow"; trace ("big " + message + " truck"); // prints "big yellow truck"
conditionals
var message = "yellow"; trace ("big " + message + " truck"); // prints "big yellow truck" if (message == "yellow") { trace ("yes, i did say big yellow truck."); // prints "yes, i did say big yellow truck" }
loops
trace (101); trace (102); trace (103); trace (104); trace (105); |
is equal to:
var x = 101; trace (x); x = x + 1; trace (x); x = x + 1; trace (x); x = x + 1; trace (x); x = x + 1; trace (x); |
is also equal to:
var x = 101; while (x <= 5) { trace (x); x = x + 1; } |