Difference between revisions of "Exploring Multimedia for Designers"
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== Tools of Multimedia == | == Tools of Multimedia == | ||
equipment, hardware, software | equipment, hardware, software | ||
+ | |||
+ | * if your computer is shit then you're going to have a shitty time. get as fast as you can. web doesn't require as high specs as something for 3d rendering | ||
+ | * if you are doing cgi you can outsource your digital processing to a render farm | ||
+ | * buy a scanner | ||
+ | * buy a camera | ||
+ | * buy a video camera | ||
+ | * buy a sound recorder | ||
+ | * basically buy a lot of gear | ||
+ | * and then go internet and research it. thats what the whole chapter says, really. | ||
== Planning your projects == | == Planning your projects == |
Latest revision as of 11:10, 29 July 2011
Summary of content for my own reference
Contents
Tools of Multimedia
equipment, hardware, software
- if your computer is shit then you're going to have a shitty time. get as fast as you can. web doesn't require as high specs as something for 3d rendering
- if you are doing cgi you can outsource your digital processing to a render farm
- buy a scanner
- buy a camera
- buy a video camera
- buy a sound recorder
- basically buy a lot of gear
- and then go internet and research it. thats what the whole chapter says, really.
Planning your projects
brainstorming, storyboarding, comping, briefs
Introduction to Flash
basics, drawing