Difference between revisions of "Exploring Multimedia for Designers"

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(Tools of Multimedia)
 
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== Tools of Multimedia ==
 
== Tools of Multimedia ==
 
equipment, hardware, software
 
equipment, hardware, software
 +
 +
* if your computer is shit then you're going to have a shitty time. get as fast as you can. web doesn't require as high specs as something for 3d rendering
 +
* if you are doing cgi you can outsource your digital processing to a render farm
 +
* buy a scanner
 +
* buy a camera
 +
* buy a video camera
 +
* buy a sound recorder
 +
* basically buy a lot of gear
 +
* and then go internet and research it. thats what the whole chapter says, really.
  
 
== Planning your projects ==
 
== Planning your projects ==

Latest revision as of 11:10, 29 July 2011

Summary of content for my own reference

Tools of Multimedia

equipment, hardware, software

  • if your computer is shit then you're going to have a shitty time. get as fast as you can. web doesn't require as high specs as something for 3d rendering
  • if you are doing cgi you can outsource your digital processing to a render farm
  • buy a scanner
  • buy a camera
  • buy a video camera
  • buy a sound recorder
  • basically buy a lot of gear
  • and then go internet and research it. thats what the whole chapter says, really.

Planning your projects

brainstorming, storyboarding, comping, briefs

Introduction to Flash

basics, drawing

Working with Photography

Power of Sound

Principles of Animation

Elements of storytelling

Making the most of video

The Most important chapter (review of book)