Difference between revisions of "Mobile Applications"
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− | Decided that my goal for the year should be to learn new | + | Decided that my goal for the year 2013 should be to learn at least one new language/development platform, or maybe something practical like how to build a mobile app. As a flash developer I figure this is not too difficult to get into. But there were so many methods and platforms I could get into, each being so specific. So I began by trying to understand mobile application strategy first... |
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+ | == Mobile Application Development Strategy == | ||
+ | |||
+ | I began by listening to [https://www.udemy.com/how-to-build-a-mobile-app/ Welcome to How To Build A Mobile App by General Assembly] in the background whilst i work. This wasn't so much a talk on making apps as it was about mobile app strategies on udemy. Sounds like boring advertising drivel but actually fairly practical in helping me think about what I am learning it for and what to learn specifically (and what NOT to learn). Basically the first step seems to be to understand what are the ways in which I could learn how to make mobile apps without wasting time on things that will be obsolete in a while. | ||
+ | |||
+ | Four probable ways of thinking about how to developing a mobile app: | ||
+ | * mobile sites | ||
+ | * simple apps | ||
+ | * cross platform native - when you are more serious about wanting something with a native look and field | ||
+ | * native apps - when you are actually writing objective-c which gives you absolute best performance but you gotta have the right programmers then | ||
+ | |||
+ | What I learnt from this: | ||
+ | * Discovered that udemy has a 1.25x button so i can speed it up a little HOORAY!!! I love this rate of absorption! | ||
+ | * [http://phonegap.com/ Phonegap] will result in apps that do not look like iOs natives no matter what you do. Pity! | ||
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+ | == See also == | ||
+ | |||
+ | * [http://phonegap.com/ Phonegap] |
Revision as of 13:24, 20 February 2013
Decided that my goal for the year 2013 should be to learn at least one new language/development platform, or maybe something practical like how to build a mobile app. As a flash developer I figure this is not too difficult to get into. But there were so many methods and platforms I could get into, each being so specific. So I began by trying to understand mobile application strategy first...
Mobile Application Development Strategy
I began by listening to Welcome to How To Build A Mobile App by General Assembly in the background whilst i work. This wasn't so much a talk on making apps as it was about mobile app strategies on udemy. Sounds like boring advertising drivel but actually fairly practical in helping me think about what I am learning it for and what to learn specifically (and what NOT to learn). Basically the first step seems to be to understand what are the ways in which I could learn how to make mobile apps without wasting time on things that will be obsolete in a while.
Four probable ways of thinking about how to developing a mobile app:
- mobile sites
- simple apps
- cross platform native - when you are more serious about wanting something with a native look and field
- native apps - when you are actually writing objective-c which gives you absolute best performance but you gotta have the right programmers then
What I learnt from this:
- Discovered that udemy has a 1.25x button so i can speed it up a little HOORAY!!! I love this rate of absorption!
- Phonegap will result in apps that do not look like iOs natives no matter what you do. Pity!