Difference between revisions of "Mobile Applications"

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Decided that my goal for the year should be to learn new things like how to build a mobile app. As a flash developer I figure this is not too difficult to get into. But there were so many methods and platforms I could get into. So i started by watching a video about mobile app strategies on udemy. Sounds like boring advertising drivel but actually fairly practical. Discovered that udemy has a
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Decided that my goal for the year 2013 should be to learn at least one new language/development platform, or maybe something practical like how to build a mobile app. As a flash developer I figure this is not too difficult to get into. But there were so many methods and platforms I could get into, each being so specific. So I began by trying to understand mobile application strategy first...
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== Mobile Application Development Strategy ==
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I began by listening to [https://www.udemy.com/how-to-build-a-mobile-app/ Welcome to How To Build A Mobile App by General Assembly] in the background whilst i work. This wasn't so much a talk on making apps as it was about mobile app strategies on udemy. Sounds like boring advertising drivel but actually fairly practical in helping me think about what I am learning it for and what to learn specifically (and what NOT to learn). Basically the first step seems to be to understand what are the ways in which I could learn how to make mobile apps without wasting time on things that will be obsolete in a while.
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Four probable ways of thinking about how to developing a mobile app:
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* mobile sites
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* simple apps
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* cross platform native - when you are more serious about wanting something with a native look and field
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* native apps - when you are actually writing objective-c which gives you absolute best performance but you gotta have the right programmers then
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What I learnt from this:
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* Discovered that udemy has a 1.25x button so i can speed it up a little HOORAY!!! I love this rate of absorption!
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* [http://phonegap.com/ Phonegap] will result in apps that do not look like iOs natives no matter what you do. Pity!
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== See also ==
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* [http://phonegap.com/ Phonegap]

Revision as of 13:24, 20 February 2013

Decided that my goal for the year 2013 should be to learn at least one new language/development platform, or maybe something practical like how to build a mobile app. As a flash developer I figure this is not too difficult to get into. But there were so many methods and platforms I could get into, each being so specific. So I began by trying to understand mobile application strategy first...

Mobile Application Development Strategy

I began by listening to Welcome to How To Build A Mobile App by General Assembly in the background whilst i work. This wasn't so much a talk on making apps as it was about mobile app strategies on udemy. Sounds like boring advertising drivel but actually fairly practical in helping me think about what I am learning it for and what to learn specifically (and what NOT to learn). Basically the first step seems to be to understand what are the ways in which I could learn how to make mobile apps without wasting time on things that will be obsolete in a while.

Four probable ways of thinking about how to developing a mobile app:

  • mobile sites
  • simple apps
  • cross platform native - when you are more serious about wanting something with a native look and field
  • native apps - when you are actually writing objective-c which gives you absolute best performance but you gotta have the right programmers then

What I learnt from this:

  • Discovered that udemy has a 1.25x button so i can speed it up a little HOORAY!!! I love this rate of absorption!
  • Phonegap will result in apps that do not look like iOs natives no matter what you do. Pity!


See also