Difference between revisions of "365 Days of 3D"

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(Replaced content with "* The 2016 Edition of 3653D * The 2017 Edition of 3653D * [http://3653d.tumblr.com 3653d.tumblr.com]")
 
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My project for 2016 is to make one 3D model and 3D print each day. WebGL experiment also ok, as long as involving 3D or 3D models I have made from scratch.
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* [[The 2016 Edition of 3653D]]
 
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* [[The 2017 Edition of 3653D]]
Focus - improving skills in:
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* [http://3653d.tumblr.com 3653d.tumblr.com]
* Three.js / Javascript
 
* Unity / C#
 
* Blender 2.7
 
* Sketchup with Render(in) Plugin
 
* Procedural Generation
 
 
 
Imagine taking the world and running it through a horrifying digital filter before extruding it back out into a physical realm. What is reflected back? What is amplified, or what is lost in the process?
 
 
 
== 31 Dec 2015 ==
 
 
 
=== 2016 Heart ===
 
[[File:31dec2015_print2.png|600px]]
 
[[File:31dec2015_print1.png|600px]]
 
 
 
=== Simple Low Poly Blender Land ===
 
[[File:31dec2015_print4.png|600px]]
 
[[File:31dec2015_print3.png|600px]]
 

Latest revision as of 16:33, 12 February 2017