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− | '''Rules for 2016'''
| + | * [[The 2016 Edition of 3653D]] |
− | * Produce a 3D Model / 3D Render AND a 3D Print every single day, ideally exploring a new feature or concept in 3D modelling or programming each day.
| + | * [[The 2017 Edition of 3653D]] |
− | ** For the 3D Model/Render: '''It is done once a screenshot has been made of the work and it has been uploaded online.'''
| + | * [http://3653d.tumblr.com 3653d.tumblr.com] |
− | ** For the 3D Print: '''It is done once the file is sliced in Cura and saved to SDCard.''' If it is hard to fine-tune or babysit the printer, the goal would be just to finish a print for each day by the end of each week.
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− | ** WebGL 3D experiments can be counted in the model/render category, as long as involving 3D or 3D models I have made from scratch.
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− | '''Tools to focus on'''
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− | * Blender 2.7
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− | * Three.js / WebGL / Javascript
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− | * Unity / C# | |
− | * Sketchup with Render(in) Plugin
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− | * Procedural Generation
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− | * Openscad
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− | == 31 Dec 2015 ==
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− | | |
− | === 2016 Heart ===
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− | [[File:31dec2015_print2.png|600px]] | |
− | [[File:31dec2015_print1.png|600px]] | |
− | | |
− | === Simple Low Poly Blender Land ===
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− | [[File:31dec2015_print4.png|600px]]
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− | [[File:31dec2015_print3.png|600px]]
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− | | |
− | == 1 & 2 Jan 2015 ==
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− | | |
− | === Water Bottle ===
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− | Quick Navigation
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− | * Shift-Mousescroll to go up and down
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− | * Ctrl-Mousescroll to left and right
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− | * Mousescroll to zoom in and out
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− | | |
− | * E - Extrude | |
− | * S - Scale
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− | * P - Separate into another object (Options)
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− | * X - Delete (Options)
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− | * If you can't find your background image, check that you're in ortho view. It does not appear in perspective.
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− | * Select at least two vertices for Edge Loop
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− | * B + left click drag to quickly select multiple vertices whilst in edit / wireframe mode. Remember to press A to deselect first.
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− | * Ctrl+R to make edge loop. Middle-mouse scroll to increase divisions.
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− | | |
− | [[File:2jan2015_print1.png|600px]] | |
− | [[File:2jan2015_print2.png|600px]]
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− | [[File:2jan2015_print3.png|1200px]]
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− | | |
− | * Select > Checker Deselect > Deselect every n-th vertice.
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− | * IOR Values: http://vray.info/topics/t0077.asp (this one was plastic of about 1.46 to 1.5)
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− | [[File:2jan2015_print4.png|600px]]
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− | [[File:2jan2015_print5.png|600px]]
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− | Ctrl-J to Join objects. But this may not produce manifold objects.
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− | To check your model, in Edit mode > Ctrl+alt+shift+m tries to select non-manifold parts of your mesh. Those parts could be: loose vertices, double geometry, inside faces/edges, holes
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− | | |
− | == Pink Hand Cream ==
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− | | |
− | [[File:2jan2015_print6.png|600px]]
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− | [[File:2jan2015_print7.png|600px]]
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− | | |
− | * If scene is too noisy, under Render (camera icon in properties) > Sampling > Samples to 100+
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