Difference between revisions of "Blender"
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=== Keyboard === | === Keyboard === | ||
* If you have a laptop without dedicated numpad go to '''Blender User Preferences''' > '''Input'''. | * If you have a laptop without dedicated numpad go to '''Blender User Preferences''' > '''Input'''. | ||
− | * '' | + | * ''Blender User Preferences SHORTCUT'' is <code>Cmd , </code> |
[[File:numpad.png]] | [[File:numpad.png]] | ||
Revision as of 12:18, 20 November 2016
This page contains Debbie's notes on the basics of Blender: the Interface, Shortcuts, Selecting Objects, Transforming Objects, Moving Objects, Adding and Removing Objects, Adding Modifiers, Creating Diffuse/Specular materials, UV Unwrapping, Lighting, Camera Positioning, and how to render with Cycles (Blender's ray-trace based production render engine).
More elaboration on specific things:
Contents
Interface
Blender has a context-dependent interface - the View and Mode that you are in (and where your mouse is hovering) will affect what the shortcuts will do.
Keyboard
- If you have a laptop without dedicated numpad go to Blender User Preferences > Input.
- Blender User Preferences SHORTCUT is
Cmd ,
Alternative - https://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/3D_interaction/3D_Navigation Virtual numpad emulator which appears in the Tool Shelf presenting a simple clear layout.
Mouse
You should get a mouse with 3 buttons.
If you select this, you can simulate the middle mouse button if you press the Alt
key while using your left mouse button.
Cursor
Views
Modes
Shortcuts
head1 | head2 | head3 |
---|---|---|
A | accesskey-ep-form-save | s |
B | accesskey-ep-edit-institution | e |
Editing Objects
Selecting Objects
Transforming Objects
Moving Objects
Adding and Removing Objects
Modifiers