Difference between revisions of "Blender"
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=== Keyboard === | === Keyboard === | ||
If you have a laptop without dedicated numpad go to Blender | If you have a laptop without dedicated numpad go to Blender | ||
+ | |||
[[File:numpad.png]] | [[File:numpad.png]] | ||
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You should get a mouse with 3 buttons. | You should get a mouse with 3 buttons. | ||
− | + | [[File:emulatemouse.png]] | |
+ | If you select this, you can simulate the middle mouse button if you press the Alt key while using your left mouse button. | ||
== Views == | == Views == |
Revision as of 06:06, 20 November 2016
This page contains Debbie's notes on the basics of Blender: the Interface, Shortcuts, Selecting Objects, Transforming Objects, Moving Objects, Adding and Removing Objects, Adding Modifiers, Creating Diffuse/Specular materials, UV Unwrapping, Lighting, Camera Positioning, and how to render with Cycles (Blender's ray-trace based production render engine).
More elaboration on specific things:
Contents
Interface: Modes and Shortcuts
Blender has a context-dependent interface - the View and Mode that you are in (and where your mouse is hovering) will affect what the shortcuts will do.
Keyboard
If you have a laptop without dedicated numpad go to Blender
Mouse
You should get a mouse with 3 buttons.
If you select this, you can simulate the middle mouse button if you press the Alt key while using your left mouse button.
Views
Modes
Shortcuts
Editing Objects
Selecting Objects
Transforming Objects
Moving Objects
Adding and Removing Objects
Modifiers