Unity Mecanim

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http://nerdclub-uk.blogspot.sg/2016/11/creating-simple-mecanim-ready-rig-for.html


head, neck collarbone.L upperArm.L lowerArm.L hand.L chest abdomen hips upperLeg.L lowerLeg.L foot.L toes.L



Make a really simple character.

Create a bone. bottom of hip to top of chest. Divide into 3 parts. Space (Armature) Subdivide Multi 2 cuts into 3 bones. Turn on x-axis mirror. Select the ball on top of the bottom bone. Make sure Options>Armature option>X-Axis Mirror is selected. Shift-E to extrude mirrored bones. Arrange this leg bone. Subdivide Multi 1 cut into two bones. Shift-E to extrude two more foot and toe bones. Shift-E from top of chest

head neck collarbone.L upperArm.L lowerArm.L hand.L chest abdomen hips upperLeg.L lowerLeg.L foot.L toes.L

Ctrl+P and select Set Parent To - Armature Deform - With automatic weights.