“Microcosm” is an artwork which is a virtual environment exploring scale, perspective and environments within engineering. The inner workings of engineering research are often hidden from the human eye, and this work invites spectators to explore the different scaes of terrains that are a fundamental aspect of engineering. The immersive VR experience allows audiences to walk and engage directly in different scales, and to think about the implications of engineering principles across different dimensions. Incorporated are terrains from various projects from Innovation and Design Programme (iDP) and the Satellite Technology and Research (STAR) Centre. These projects include Team Bumblebee, Formula SAE (FSAE), Robomaster, Mars Rover, and STAR research centre.
This public art commission is derived from the CDE Artist-in-Residence Programme, which seeks to bring together artists and the CDE community to collaboratively conceptualise and develop artwork for the CDE Campus. By making a space for new media art on campus, it seeks to inspire the CDE community of new perspectives and ways of thinking about the problems and solutions of our society through art. A version of the work will be published on VRchat for the community, providing an online community space which can be used for collaboration and conversations.