Mother
MOTHER is a pulsating ever-changing fleshy ‘semi-sentient’ mass formed from the body of my work made over the last 10 years, along with additional 3D scans of my household domestic objects with meaning only known to myself, scraps of everyday packaging, stuck together in a glistening, dripping milky mess floating in space. A low electrical hum intermittently emanates, flickering light pulses from obsolete electronic devices stuck within the mass of MOTHER; tiny sparkly flies buzz around.
MOTHER is always on display
MOTHER is a repository of experiences
MOTHER is still busy trying to digest and process everything
MOTHER will never be finished with work
MOTHER is somehow always close but also far
MOTHER will speak and interact with you when your battery is low
MOTHER will try to answer your questions
MOTHER doesn’t have all the answers, but
MOTHER will comfort you
2020
Gameplay experience
Curated by formaxioms and transmission.
Developed in UE5. I thought that with my background in Unity, that I could quickly learn UE5 whilst working on this. That was wildly inaccurate. At the time of making, I still did not fully understand how to use UE5. Therefore this is an experimental work that is not quite reflective of my usual aesthetics.