Tag: android
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Developing for Oculus Quest 2 in Unity with Macbook Pro 16″
I have some big announcements to make later this year but for the meantime I’ve been toiling away at various […]
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The Near Impossibility of Compatibility between a Mac and the Samsung Galaxy Tab 10.1 and Samsung Pico Projector
I’ve been playing around with two devices recently, for work reasons. Both of them are incidentally Samsung devices – namely […]