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Developing for Oculus Quest 2 in Unity with Macbook Pro 16″
Hello world, I’ve been working tirelessly but I haven’t really posted here in a bit. I guess I…
Attending IEEE VR 2022 for the First Time
I’m attending IEEE VR for the first time! I’m currently not in academia although my day job is…
100 Places in VRChat
This post is ambitiously titled 100 Places in VRChat, because I will be adding to this post over…
Singapore Art Week 2022: Where to see Debbie’s works
Here’s a roundup of where you can find Debbie’s works during the ever chaotic Singapore Art Week! WELL……
Data Mining Jurong: The process behind the work
Early this year I was approached by Singapore Art Museum to develop a data visualisation × art project…
Explaining what is art and interaction design to 2-5 year olds
It was “Occupations” day at Bean’s childcare where they had asked if parents could come in and share…
Green Screen Studio Glitches
A few weeks ago I was involved in a shoot at a green screen studio and I ended…
OBS Live-streaming, Unity+Tensorflow Experiments, & “Y-Lab presents: Extended Reality”
Recently I have discovered the many uses of OBS (Open Broadcaster Software), a free open source software for…
An Apocalyptic City in Blender: Lazy Speedrun
I was watching another lazy tutorial and had the impulse to try it out for myself. So here…
A Shopfront in Blender and Unity: Lazy Speedrun using UV Project from View
After encountering Ian Hubert’s World Building video (how did I not see this until now?) I had an…