Category: mapping
-
A Shopfront in Blender and Unity: Lazy Speedrun using UV Project from View
After encountering Ian Hubert’s World Building video (how did I not see this until now?) I had an epiphany about […]
-
Streetart Straße
Everyday when I open up a taxi or ride-share app to book a ride to work or a meeting, I […]
-
Tilemill – Conditional Label Placement, Pseudo 3D Building Effects, and Polygon Patterns
Tilemill is an excellent tool for map design and development, which really provides ease of use through CartoCSS. For me, […]
-
The Making of StrangeLah
I was at the Clean & Green Hackathon over bits of the weekend, organised by NEA and run by the […]
-
Moodboard – Demons and their Sigils of Summoning, Occult Geometry, and Neon Spirits
As Arthur C Clarke says: “Any sufficiently advanced technology is indistinguishable from magic.” These beautiful symbols have been making the […]