Month: December 2017
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Blender & Unity: Manually Rigging Blender Humanoid Characters for use with Unity Mecanim
I’m definitely no character animator by trade, but there comes a time when you end up with a Unity project […]
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From Compassvale to Coney Island: Casuarina Pines, Chicken of the Woods, and CCTV
Here is a visual documentation of a weekend walk we did to Coney Island. Starting from the… er… ‘charmingly named’ […]
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A Tour of London’s Historical Wetherspoons
Wetherspoons! The smell of spilled ale, steak pie, salt and pepper, and red wine stains on the carpets! I’ve always […]