Tag: unity
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Developing for Oculus Quest 2 in Unity with Macbook Pro 16″
I have some big announcements to make later this year but for the meantime I’ve been toiling away at various […]
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Green Screen Studio Glitches
A few weeks ago I was involved in a shoot at a green screen studio and I ended up 3D […]
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OBS Live-streaming, Unity+Tensorflow Experiments, & “Y-Lab presents: Extended Reality”
Recently I have discovered the many uses of OBS (Open Broadcaster Software), a free open source software for all your […]
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Sucked into the vacuum of a black hole: Unity Shader Graph
One of the effects I’ve liked in games is the “everything being sucked into a black hole vacuum” look. What […]
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Blender & Unity: Manually Rigging Blender Humanoid Characters for use with Unity Mecanim
I’m definitely no character animator by trade, but there comes a time when you end up with a Unity project […]